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Island

This artwork is from tutorial I bought in Udemy (https://www.udemy.com/course/blenderenvironment) from here I was learning about working process to create environment in Blender software. My crucial skill I was learning is how to sculpture, unwrap and bake the texture.

Preparing modules 3d model.

Preparing modules 3d model.

From sculp mode, learning the brush and using texture brush.

From sculp mode, learning the brush and using texture brush.

From high Poly to low Poly.

From high Poly to low Poly.

Learning sculpture on trees and how to create PBR materials. Also, how to be applied PBR textures from high Poly to low Poly models.

Learning sculpture on trees and how to create PBR materials. Also, how to be applied PBR textures from high Poly to low Poly models.

Learning sculpture and bake textures on rock as foundation for the houses.

Learning sculpture and bake textures on rock as foundation for the houses.

Adding more 3d modules model to enhance the details of environment.

Adding more 3d modules model to enhance the details of environment.

Setup camera for composition and background.

Setup camera for composition and background.

creating few textures for landscape shrubs. Credit textures from CG textures

creating few textures for landscape shrubs. Credit textures from CG textures

Placing shrubs to smooth the landscape

Placing shrubs to smooth the landscape

Rendered! Compose light glare effect.

Rendered! Compose light glare effect.